Global Affective Computing Market Market: Key Developments, Outlook, Analysis & Forecast to 2024

Market Outlook:

Affective computing aspires to reduce the distance between human emotions and machines by developing computational systems that recognize, response, and express emotions. Computer scientists and major players in the market are inclined toward putting more efforts on affective computing to develop a highly intelligent computing system, which enriches the proactive and intelligent human machine interaction.

Increase in adoption of connected devices across various end-user verticals and continuous advancement in enabling technologies are anticipated to drive the market growth during the forecast period. However, lack of standardization and high production cost are estimated to hamper the market growth.

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Top Industry Players:

Global affective computing market competition by top players including –

  • Google Inc.,
  • Microsoft,
  • IBM Corporation,
  • Apple, Inc,
  • Cognitec Systems GmbH,
  • Pyreos Limited,
  • eyeSight Technologies Ltd.,
  • Elliptic Laboratories A/S,
  • Affective,
  • SOFTKINETIC,
  • Intel Saffron,
  • Qualcomm Technologies, Inc.,
  • Numenta,
  • Beyond Verbal,
  • GestureTek

KEY BENEFITS

  • An in-depth analysis of various regions would provide a clear understanding of current and future trends so that companies can make region specific plans
  • Comprehensive analysis of the factors that drive and restrict the growth of the Affective Computing market is provided
  • Key regulatory guidelines in various regions which impact the small Affective Computing market are critically examined
  • Deep dive analysis of various regions provides insights that would enable companies to plan their business moves strategically
  • Value chain analysis in the report gives a clear understanding of the roles of the stakeholders involved in the supply chain of the Affective Computing market.

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Market Segments:

The global affective computing market is segmented on the basis of technology into touch-based and touch less.

  • On the basis of software, the global affective computing market is segmented into speech recognition, gesture recognition, facial feature extraction, analytics software and enterprise software.
  • On the basis of hardware, the global affective computing market is segmented into sensors, cameras, storage devices and processors.
  • On the basis of vertical, the global affective computing market is segmented into academia and research, media and entertainment, government and defense, healthcare and life sciences, IT and telecom, retail and e-commerce, automotive, banking, financial services, and insurance and others.

Based on geography, the global affective computing market is segmented into 5 geographical regions, such as,

  • North America,
  • South America,
  • Europe,
  • APAC,
  • MEA

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